
I hope someone is interested in this brief description of the game. Good payoff (much better than the CS:S, CS:GO CS 1.6 series). Many write that Valorant is a killer CSGO. And in the opposite one person who came into the game. But there are situations when you have two people who have just come into the game. In "No Rank" mode there is rarely no balance. Also, it is not very demanding to the iron.

The main minus is the lack of voice chat on. So often use the boosts to facilitate the game itself. In my opinion the game is not as bad as many people say. Still holding out hope for Super Phantom Menace. That said, I still think they are among the best of the movie tie-in games out there, and it's just a shame that only the first one has had a modern port outside the now defunct Wii Shop. The platforming that makes up the bulk of the games just needed a bit more time in the oven to balance out the experience and make it less crushing. But yeah, Empire and Jedi's maps are much more exploratory and fun overall.Īll in all, I stick by what I said - the vehicle sections across all three games are the highlight for me and I'd love for someone to do a romhack that amalgamates and expands them (probably not feasible, but a dream's a dream). Regarding New Hope's level design, there were a couple of vertical segments (the Sandcrawler exterior and one inside the Death Star) but for me they were ruined by that game's insistence on arbitrary time limits (thankfully nixed in the other two games) meaning that if you screwed up and fell all the way back down, you were more or less screwed for that run. Took a few restarts, but in the end that whole section almost felt like a sequence from Rebel Assault (no bad thin IMO. The controls in that section are EXTREMELY floaty, forcing me into my Colin McRae Rally headspace of "small corrections, small corrections, AGH, SMALLER CORRECTIONS!" and that final escape was incredibly tense. The Falcon tunnel run was actually really good fun, although I can see how that perspective could give some people motion sickness after a while. Just finished Jedi - the fight against Palpatine took a few tries, but learning to ration the Force pickups dotted around the arena made him much easier than Vader in Empire. The level design was also significantly worse with next to no verticality. I tried to beat the original Super Star Wars and was flabbergasted that it had no password system, causing me to fail the game at the very end because I ran out of lives. Nothing prepared me for the final mode 7 sequence however with escaping the death star. I liked Return much more, but my impatient kid ass was not having fun with the first level being mode 7 and kinda fkn difficult for the first level to boot. I was trying to play Empire again but on the default difficulty and it made the level after the mode 7 snowspeeder stage impossible to beat the beginning, all because my health bar isn't as long. But yeah not being able to restore things like upgrades is really freakin' bad.

I'm surprised I didn't give up on the hobby shortly thereafter, and I only beat them on easy, the only difference in difficulties seems to be the starting health bar size. Tfw Super Empire was my very first video game.
